name = Dreadnought Bracket
preview = dread2_preview.bmp
dir = dread2
model = dreadbracket2.gmf
type = extras
base = Component
styles = Default
passthru = collision
sort = 50
concussion = 0.6
piercing = .9
fracture = 10
hitpoints = 6000
description = Dread Bracket made for second Dreadnought
damagesounds = sounds\snowplow_hit.wav
attachsound = sounds\cmp_generic.wav
hidden = 2